Smog City
Intro
SMOG CITY is a 2D platformer that is inspired by Earth Week’s initiative toward becoming a more eco-friendly society. The main player is a mysteriously hooded human that visits a dystopian city, possibly haunted by their past decisions. SMOG CITY includes multiple unique levels that increase in difficulty. Your goal is to get to the end of all the levels while picking up batteries and pollution along the way.
- Created in Unity Engine and programmed with C# over the span of a month.
- Won gold in the 2023 SkillsUSA State Competition
Controls
- Movement: Arrow Keys
- Jump/Wall Jump: Z
- Dash: X
- Vacuum/Talk: C
Credits
- Credits: Art, Programming, and Design by Dylan Subramanian
- Music by Jack Tolentino
- Cutscene Art by Katreena Subramanian
- Sound effects provided by FreeSounds.org
Thanks to all the playtesters that helped to give meaningful feedback!
- Dylan Subramanian
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | dylsub |
Genre | Platformer |
Made with | Unity |
Tags | 2D, climate-change, collectables, Cute, Difficult, Exploration, original-soundtrack, Pixel Art, pollution, Singleplayer |
Comments
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Fantastic game!! Lot's of fun to play. Unique and important storyline. The graphics had just the right amount of detail. The artwork is beautiful. The control hints were really appreciated since I'm not used to a Z, X, and C left hand configuration. Music was energetic. I think the character movements and his interactions with the world was really detailed and made for some neat wall climbs, slides, vacuuming, and navigation to traverse big pits. I think there could have been maybe 1 more enemy that was a little different or more difficult to keep increasing the challenge, but this was really fun to play and also see how you've progressed as a game creator. Well done! :)