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Fun and challenging game! Took me a little bit to realize how the boost worked on some of the more advance areas.  This is a nice blend of multi-button coordination, timing, and spacial awareness. I liked how quickly the level resets if you fall into the spikes or a wall.  Keeps the momentum of playing instead of starting over. Fun music and sound FX. Keep it up!

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Really cool concept, played all the way through, but here are a few things i noticed / ideas i have:

1. I´m aware that for a game jam it other things are more important, but if you jump of a platform one second too late, it doesn´t jump. In the video "5 reasons why your platformer sucks " by Jonas Tyroller there´s an easy fix for that.

2. In the beginning, the player character falls down from above. When you out of habit immediately go right, you fall into the air, which feels kinda bad. Maybe let the player start on the platform.

3. I love the pixel art art style, but it would be cool if it was consistent, which means you maybe could ahve made the platforms also in this artstyle because they kinda not fit in.

4. If you plan expanding this out into a full game: Maybe make a split function or let the player switch around the colored balls, because than it makes more sense that it´s not just one character. 

Hope the feedback helped you, would be nice if you could check out my game "Square Pair" too. :)

Amazing feedback and all are worthy changes that I will keep in mind for the future! Thank you for playing my game I will definitely check out yours.

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A fun concept that could be expanded more into a full game! Awesome!

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nice game. concept is new. music is good. and showing direction with their eyes is awesome. 

Thanks!

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Very cool game, the visuals are interesting, keep up the good work :D

I appreciate it!

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Awesome game :D

Thank you so much!